Lego Star Wars The Skywalker Saga releases its key art

While we have moved on from Star Wars Day, with how time zones work, most of the planet celebrated overnight and one such location was at Travellers Tales, where they are currently hard at work on Lego Star Wars: The Skywalker Saga, a game that will cover all 9 of the Star Wars movies.

While there are more details expected to come this Winter, June would be my guess, they have released the games official key art, which shows off a number of things, but mainly highlights the games focus on the three trilogies, check it out.

LEGO Star Wars The Skywalker Saga Key Artwork.jpg

Of course, they had to have a little more than that, so StarWars.com did an interview with Jonathan Smith, head of production and strategic director at TT Games, and Craig Derrick, managing producer at Lucasfilm Games, to discuss the development of LEGO Star Wars: The Skywalker Saga.

StarWars.com: When LEGO Star Wars: The Skywalker Saga was first revealed at E3 2019, fans were truly thrilled. What does that reaction mean to the team behind the scenes?

Jonathan Smith: It was absolutely thrilling to get that reaction at E3. We’d been working so hard on the game, in secret; falling in love with it — and it was both a relief and a moment of huge celebration to find that we’d been heading in the right direction.

Craig Derrick: Behind the scenes, the preparation, and coordination that goes into developing and revealing a game for the first time at E3 is always nerve-wracking, and you second guess everything until thrust into the spotlight of the show — ready or not. But we also knew we had something quite special with the game and were anxious to show it off, so it was a tremendous thrill (and relief!) to see how excited everyone was about it.

While there is more to the interview, you should head to StarWars.com to read it. There is no release date as of yet, but it is coming to PC, PlayStation 4, Xbox One and Switch and if you are worried about the Switch version, check out this interview I did last year at E3, with the games director.