Judas drops new details via its latest dev log

Via the PlayStation Blog, Ken Levine, the creative director for Judas has released a second developer log update. This time it dives into what the game actually is, along with how it is different to Bioshock.
One example of how it is different can be seen below.
“Where I think Judas differs the most from BioShock or BioShock Infinite is right there in the name. The game is named after her. Booker and Jack were strangers in a strange land, just like the player. Judas is a native of the Mayflower. In fact, she’s at the center of the events that set the story in motion. She’s got history with this world and the people in it — most of it very, very bad. Her story is about so much more than getting off a sinking ship, and it gives the player so many ways to determine how her journey plays out.
It’s always a risk to hand the player a really defined, really vocal character to control. You always worry about creating dissonance between them. So, it’s been great to see testers stop and ask themselves, “What would Judas do here? How would she react?” It shows they’re in conversation with the character and taking her and the journey seriously.”
The post, which you can find here, talks about a number of factors for the game and gives us a nice look at the ship that players will get to explore, the Mayflower. You can also watch that video below.
There is no release date for Judas at this time, but we are at least seeing things released more consistently than we had in the past, which is a great sign.
When the game does release it will come to PC, PlayStation 5 and Xbox Series X|S.




