2k And Gearbox Announce New Modes And Features For Battleborn



As we approach the E3 eve, a lot of games are releasing some details in advance, to hopefully beat the wave of news that will no doubt be coming. One such game is Battleborn, a first person shooter from Gearbox Software, the creators of Borderlands.



Battleborn is set in the not so distant future, where stars that once shone bright have almost all gone dark, thanks to a mysterious enemy and who has now turned his attention to Solus. The last star is the last hope of the universe surviving, which has not stopped many from fighting over it. Though with this greater evil coming to destroy Solus, the soldiers who have fought against each other must now fight with each other to defeat this threat.

Battleborn comes packed with modes that will give every player a chance to experience what looks to be a pretty amazing game, but I wont explain, I will let the press release do that for you.

Story Mode: Battleborn’s Story Mode is a narrative experience playable in a single-player capacity, as well as cooperatively by up to five friends via splitscreen or online. The Story Mode is modular, allowing players to choose which missions to enjoy next. The modular structure of Story Mode also allows players to replay missions for the chance to earn better loot;

25 Playable Heroes: Battleborn has a deep and diverse roster of 25 playable heroes, each with its own personality and equipped with unique weapons and powers. An accelerated character growth system, known as the Helix System, allows players to level up a character from 1 to 10 in a single story mission or competitive multiplayer match;

Competitive Multiplayer: Battleborn’s team-based competitive multiplayer action can be experienced by up to 10 players online in 5v5 matches and will include three distinct modes:


  • Incursion: Teams of heroes defend their base from waves of AI-controlled minions while working together, alongside their own minions, to destroy their opponents’ base;
  • Devastation: Teams of heroes face off in a fast-paced death match and must capture and hold objectives on the map to win;
  • Meltdown: Teams of heroes protect their minions as they march to their death at the center of the map. Points are scored for minions who throw themselves into the incinerator, and the team with the most points wins.


Persistent Progression System: All experience points, whether earned through playing Battleborn’s Story Mode or Competitive Multiplayer modes, contribute to leveling up individual Character Rank, as well as player profile Command Rank:


  • Character Rank: Each hero can permanently rank up from 1 to 10 outside of missions and matches, allowing players to swap out augments in their helix skill tree, as well as unlock skins.
  • Command Rank: Players can rank-up their own player profile, unlocking badges and titles to impress friends, and loot that can be used to benefit any hero the player chooses to command.
The game will be playable at E3 and I hope to get some hands on time with it, to see if Gearbox can strike gold again, which it looks like they might be able to. And be sure to look for the game on Xbox One, PlayStation 4 and PC