The Elder Scrolls V: Skyrim adds 60fps mode to Switch 2 with a new update

The Elder Scrolls V: Skyrim adds 60fps mode to Switch 2 with a new update

Bethesda have released a new patch for The Elder Scrolls V: Skyrim on Nintendo Switch 2, which among its many things adds a 60fps mode when you enable the new Prioritize Performance option.

If you opt to Prioritize Visuals instead, the game now locks in a 30fps mode, so either way you are getting a locked in frame rate for both options. You can change in the menu at any time as well.

There were a number of fixes and issues addressed in the update, you can read the full patch notes below.


Features:

  • Added a 60 Hz mode under Display settings that allows players to toggle between “Prioritize Visuals” or “Prioritize Performance”.

  • In addition, frame rate has been locked at 30 Hz in “Prioritize Visuals” mode for smoother gameplay.

Crashes and Performance Fixes:

  • Fixed a crash that occurred when reading “The Crimson Dirks Vol. 4” book for the “Tilted Scales” quest in German.

  • Fixed an audio-related crash.

  • Fixed a crash, infinite load, and game freeze that sometimes occurred when rapidly selecting “Load” multiple times in the pause menu.

  • Fixed a crash that occurred when the “Transmute Ore” spell was repeatedly cast outside of the Haltered Stream Camp.

Improved FPS performance drops that occurred in the following locations:

  • during the Hide and Seek quest in Kynesgrove

  • during combat at Secunda’s Kiss

  • when discovering the “Drelas’ Cottage” location

  • when engaged in combat with a giant at the Talking Stone Camp.

Visuals Issues Fixes:

  • Viewing water planes from a distance or within menus caused them to shift up and down.

  • Distant aspen trees appeared with a blue tint.

  • Transitioning out of caves caused an outline of the entrance to linger during the fade-to-back loading screen.

User Interface Fixes:

  • Switching between mouse and controller mode while in dialogue or the Help menu, caused different options to be highlighted.

  • Switching between mouse and controller mode while in help menus or user hints, did not dynamically update callout prompts.

  • The “Ready/Sheathe” option was missing from the Joy-Con 2 Mouse Controls menu.

  • The “Delete” prompt remained grayed-out within the Load menu when swapping between mouse and controller mode.

  • Deleting a save in the Save/Load menus reset the highlighted selection to the top of the menu list.

  • While in mouse mode, the cursor remained stuck within a smaller section of the screen when changing between docked/undocked modes or interfacing with GameChat.

Controls Fixes:

  • The “Eagle Eye” Archery perk remained active after switching between mouse and controller mode.

  • Holding down the Right Joystick while reassigning a button caused that button to disappear from the Controls list.

  • The Joy-Con 2 controllers provided haptic feedback while in mouse mode.

  • Buttons became unresponsive when controls were remapped while moving the Joy-Con 2 controllers in mouse mode.

  • Rotating the map in mouse mode was slower and less smooth than in controller mode.

Audio Issue Fix:

  • Scrolling SFX continued to play while holding up or down on the Left Joystick or buttons at the top or bottom of the Save/Load menus.

Localization Fixes:

  • “Amiibo” appeared as plural in Spanish.

Miscellaneous:

  • Added new translations for the features listed above and UI updates.

  • Updates were made to the game credits.