David Jaffe took to the PlayStation Blog overnight to announce a release date for his next title, Drawn to Death and to talk a little bit about his game design habits and more.



Drawn to Death is a fast paced, 3rd person, highly stylised mutliplayer shooter and player can look forward to playing the game when it releases on April 4. In the mean time, here is a quick sample of the full post:

How would you compare Drawn to Death to other character-based shooters?

David Jaffe: There are lots of hero shooters popping up these days, but Drawn to Death is unique. Obviously it looks unique, but also — and more importantly — it feels unique.

The “time to kill” is long in Drawn to Death. Like, reallylong. We do this because we want players to have more chances for chases across the maps — where tables get turned and map knowledge allows hunted players to become the hunters.

Be sure to hit up the blog to read it all, as it is quite an interesting read.