Lawbreakers Evolves From Free To Play


GDC is the place were developers from around the world talk to each other, sharing ideas and passions, but over the years it has also become a place for announcements and one such game had that today.

Lawbreakers from BossKey Productions, lead by famed designer Cliff Bleszinski is losing its free to play moniker and become a full release game, which you can now add to your Steam wish list, if you wanted to.

LawBreakers is an upcoming new first-person shooter in which even the laws of physics can be shattered, creating intense gravity-based combat and resulting in an ever-evolving and bloody arena. Set in a futuristic rebuilt America, players will choose whether to kill for the nobility of the “Law,” or go out for blood as a “Breaker,” as they take part in the conflict raging across iconic locations including the boiling oceans off the Santa Monica coastline, to a gravity ravaged Grand Canyon and nearly unrecognizable Mount Rushmore.
“As the game continued to take shape, we realized free-to-play wasn’t the right fit for what we’re building,” said Cliff Bleszinski. “LawBreakers is a competitive game at heart and that means balance is a big priority to me, my team, and our community. Using a digital premium model helps ensure an even playing field by giving fans access to every available role without any barriers.”

While the game is going to digital retail, it won't be slapped with the full retail price, an exact price will be detailed closer to launch.
“Being constantly compared to the current slew of colorful shooters on the market made us realize we needed to stand out from the crowd” Bleszinski continued. “We decided to take a step back and explore how we could dial up the maturity in LawBreakers, going back to our original vision. The new look and feel embraces the innovative and vertical nature of our game elevated by violence, intensity and competition.”
Here are a few key questions and answers that are likely to be in your head, now that this has happened.

F.A.Q.
1. Why Steam?
We explored all of our options and determined Steam is the best fit for our community and the competitive game we’re building.

2. Why did Boss Key/Nexon decide to make changes to the game’s business model?
After careful consideration of how the game has been progressing, we realized free-to-play wasn’t the right fit for what we're building. Lawbreakers is a competitive game at heart and that means balance is a big priority. Using a digital premium model helps ensure an even playing field by giving fans access to every available role without barriers.

3. How much will LawBreakers cost at launch?
The price at launch hasn’t been revealed yet, but we want to provide a high quality, digital downloadable game at a compelling price. LawBreakers will not have the $60 price point of a traditional boxed product.

4. Are you developing LawBreakers exclusively for PC? / Will LawBreakers release on additional platforms?
We’re initially developing LawBreakers for PC, then… who knows what the future holds?

5. When can I play?
We are planning to run a number of upcoming tests before launch. Exact timings are still to be confirmed, but we encourage players to Wishlist the game on Steam to be first in the know about our upcoming announcements.