Set sail for adventure when Ship of Fools charts a course to release later this year

Set sail for adventure when Ship of Fools charts a course to release later this year

Team17 and developer Fika Productions have announced that they are working together, in order to bring Ship of Fools to PC and consoles later in the year, combining co-op and roguelike, while set on a boat, check out the reveal trailer below.

Life on board the ship is a treacherous one for Fools, with chaotic cannon firefights, ‘oarsome’ swashbuckling, and run-saving deck repairs all part of the experience. As they set sail aboard the Stormstrider for the tempestuous waters that surround and swirl through the Archipelago, Fools have to work together to stave off enemy encounters to secure rewards, uncover lost treasures and remote shops on islands, use harpoons to loot items adrift on the open sea, and ultimately defeat the final boss and try to stop the end of the world. As runs are attempted and progression is made, additional Fools can be unlocked, each with their own unique special ability.

At the heart of the Archipelago is the Great Lighthouse, from where the Fools set sail and embark on their adventures. During their journey, they’ll also rescue individuals stranded across the many islands and bring them back to the hub where they’ll set up stalls which Fools can shop from. Along the way, new cannon types can be purchased, while trinkets and artefacts found bobbing on the Archipelago’s seas can imbue the crew with passive upgrades, furthering their valiant attempts at stopping the Aquapocalypse.

The game is confirmed for PC, but consoles are also listed, well the term consoles is used, we don’t know the specific platforms the game will come to, but I would imagine most of them are counted among the term. Either way, we have to wait a bit longer to set sail as the game isn’t due out until the later half of the year