Medal of Honor: Above and Beyond is sending players back into action this December

Medal of Honor: Above and Beyond is sending players back into action this December

After months of waiting, EA and Respawn Entertainment have announced that Medal of Honor: Above and Beyond will enlist players on December 11, only if you have VR.

The game will be available via the Oculus Store and Steam, with Open VR Support, so you have time to find a headset that works for you.

“The Medal of Honor franchise has always been a powerful series that tells the untold stories of war heroes, and from the beginning of this series in 1999, our goal has been to create grounded and emotionally authentic games that are true to the experiences of people that fought and lived through it,” said Peter Hirschmann, Director, Respawn Entertainment. “We’re honored to share these moving first-hand stories from survivors and veterans of WWII and deliver an immersive VR gameplay experience that provides high-flying action and emotional, intimate storytelling in equal measure.”

The game is taking players back to World War II and will have them experience the war like never before, on land, in the air and on the sea as they jump from planes, skiing down mountainsides and sabotaging Nazi bases. Aspiring soldiers won’t be going it alone, however: a veteran sergeant and young British medic will serve as companions throughout the single-player campaign, and the game will feature appearances from other Medal of Honor legends, including M anon Batiste and Dr. Gronek.

The single player campaign also aims to tell one of the most immersive World War II stories yet in a robust and emotionally-driven first-person experience. The team at Respawn has spent the past four years and hundreds of hours interviewing veterans of the war, and travelled to the places where history happened, in order to get the emotional tone of the game right. The team also captured more than 120 pages of stunning performance capture - an entire movie’s worth of narrative performance - to supplement the moving tale of heroism and sacrifice.

To learn more about how they used sound to bring the war to life in the game, check out this blog post over on the Oculus site.

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