Exoprimal adds in new suits and more in its first big update

Exoprimal adds in new suits and more in its first big update

Capcom have announced that a new update for Exoprimal has been released, that adds in a lot of new content for players. Called Title Update 1, they are real original with their names, the update brings 10 new Exosuit variants, over 30 Modules and more.

Exosuit variants are equipped with unique weapon loadouts that contrast with the standard models. These alterations change the effective combat range of suits and provide more freedom of choice, allowing Exofighters to discover fresh playstyles and develop entirely new strategies.

The 10 Alpha variant Exosuits are available now and include:

  • Deadeye Alpha: Burst Fire – This model sports a shotgun with a short-range spread that focuses into a five-shot burst while aiming down sights, offering offensive options for any distance.

  • Zephyr Alpha: Energy Chakram – Unlike its melee-focused counterpart, this Zephyr aims to keep a distance from foes, as its projectiles grow more powerful in mid-range fights.

  • Barrage Alpha: Rocket Hop – This model packs a rocket launcher, which can be charged to deal more damage and cause explosions that also allow it to leap high into the air.

  • Vigilant Alpha: Marksman – The highly maneuverable Marksman wields a semi-auto rifle that spits a stream of single-fire projectiles. One out of every few shots also packs an extra punch!  

  • Roadblock Alpha: Fortress Shield​​ – This Roadblock variant features an arm-mounted shotgun and a detachable shield, which enables it to defend one area while fighting in another.

  • Krieger Alpha: Charge Shotgun​​ – This model trades its minigun for a chargeable shotgun that can fire wide-range scatter shots or powerful compressed blasts that will send foes flying.

  • Murasame Alpha: Frost Glaive – The Frost Glaive unleashes a counterattack that emits waves of ice and freezes enemies in their tracks, making them vulnerable to follow-up attacks.

  • Witchdoctor Alpha: Duality Beam​​ – This suit fires energy beams that heal allies and harm foes. The longer a beam connects with its target, the stronger its effect becomes.

  • Skywave Alpha: Thunder Clap​​ – This model summons lightning from above to paralyze its foes. These bolts can also be charged to hail down powerful targeted strikes.

  • Nimbus Alpha: Double Barrel – Brandishing two types of shotguns, this variant can both heal and deal damage with a sizable spread shot that gets more potent at close range.

These Exosuit variants are playable in both the main game mode, Dino Survival, and Savage Gauntlet, the 5-player co-op time-attack mode that introduces new challenges each week. Alpha variant Exosuits can be unlocked for free in-game by leveling up the base versions of the Exosuits to suit level 20.

Alongside the new armor, Title Update 1 includes 34 more Modules that allow Exofighters to customize how their Exosuits perform on the battlefield. Some of these additional Modules can be equipped by any Exosuit, whereas others are designed for use with specific models or variants.

The game is out now for PC, PlayStation and Xbox, with Game Pass members able to suit up as part of the subscription.