In addition to the family builds, there are also a few Pixar builds laying about, but you will only find those, once you clear each district of the crime wave, what makes them special is that when you complete one, a scene from a classic Pixar movie is constructed and then a character from that movie is unlocked. The unlocked characters are fun, being able to swim beneath the waves as Dory or take down enemies with a well-placed arrow as Merida, never gets old, however the customer character is where the real fun lies. A lot of the game requires you to have a character with the right set of powers, in order to access an area, containing a gold brick or one of the building bricks, but with the custom character, almost right from the outset, you can by pass a lot of that, but after you have completed both stories, the number of parts you can select from, means that your character could look and play like a few characters combined.
Sadly, on Switch the performance is where things start to fall apart, the game looks decent, though the draw distance, when in the city is quite horrid, so you get a lot of fog in the distance; seeing as Lego City had no issues with this, I can’t imagine why it was a problem here. The other thing are the load times, when going into missions, they are not too bad, they can max out around 25-30 seconds, which is still high, but when you load into the city, the loading times can reach upwards of 2 minutes, which is crazy. If that was the only performance issue, you might be ok to overlook it, but the game also keeps loading screens on at times, even when a cinematic is playing behind it, meaning you miss out on things, because the game is not sure it’s done loading yet.
Review code supplied by Warner Bros Games