This November, the Guardians of the Galaxy face their worst nightmare as the new “Planet of the Symbiotes” arc kicks off in GUARDIANS OF THE GALAXY #21! Comic book superstar Brian Michael Bendis and Marvel Young Gun artist Valerio Schiti venture where no heroes have ever gone before – to the home planet of the deadly alien symbiotes! Ever since the Venom symbiote bonded with Flash Thompson, he has wielded it as a force for good, hoping to make the Earth a safer place. Only the far reaches of space are a little out of his depth! And with the Venom costume finally reunited with its own species – where will it’s allegiances lie? Trapped on a world full of hostile alien parasites, the Guardians of the Galaxy may begin to regret letting Flash Thompson join their team. Be there when the Guardians face a new horror in deep space as “Planet of the Symbiotes” kicks off in GUARDIANS OF THE GALAXY #21!
CD Projekt RED has released the opening cinematic from The Witcher 3 Wild Hunt, it actually was shown first at the Golden Joystick Awards.
This November, the X-Men are finished cowering in fear. The noble mutant nation is proud to rise up and take their rightful place as Homo Superior in the name of their new leader – Apocalypse! And they’ll put an end to anyone who stands in their way! Today, Marvel is pleased to present your first look at AVENGERS & X-MEN: AXIS #6 from blockbuster creators Rick Remender and Terry Dodson! Prepare for the senses shattering end to Act II: Inversion as the Marvel Universe descends into Act III: New World Disorder!
New York City now belongs to the mutants, taken over by those who once protected a world that hated and feared them. The Avengers as we know them are gone, twisted and corrupted. Battle lines will be drawn as friend and foe alike choose sides – and the battle for the survival begins. No fan can afford to miss this epic clash as sparks fly this November in AVENGERS VS. X-MEN: AXIS #6!
One of the titles I am really looking forward to seeing at PAX Australia next week is Submerged. This title comes from Uppercut Games and the team are known for bringing amazing quality in graphics and gameplay to mobile devices.
Keep an eye on this game when it hits various platforms next year.
Talion the Ranger Captain
Shadow Of Mordor is an action role playing game developed by Monolith Productions, it is set in the Lord Of The Rings universe created by J.R.R. Tolkien and takes between the events in The Hobbit and The Lord Of The Rings.
You fill the shoes of a ranger captain called Talion who has the responsibility of guarding the black gate of Mordor. The opening scenes skip from the past to the present and show how Talion's wife and son are captured and ritually sacrificed by the Black Hand in an attempt to summon the wraith of the Elf Lord Celebrimbor. The opening scenes serve to tell the backstory and also as a tutorial for basic combat and functions within the game overall this is very well done and the cut scenes and tutorials link together seamlessly and do not ruin the immersion in the game world and story at all. During these opening scenes Talion also gets killed and is resurrected by the wraith of Celebrimbor who merges with Talion giving him wraith like powers and abilities, you then set forth in the world with the two objectives of avenging the death of Talion's family and finding the identity of Celebrimbor. By completing various missions in the game you receive flashbacks of Celebrimbor's past which reveal secrets regarding his identity.
The game is an open world type game with the map being fairly large (there are two different maps in the game) though even combined they are nowhere near the size of other RPG games such as Skyrim.
Combat while riding a Caragor
The in game map has story missions, spots to find ancient items and reveal some of the history of the world and various side missions littered across it. There are only 20 story missions in the whole game which may not seem like a lot but there are a vast amount of side missions and challenges available which help to elongate the playtime. I found myself trying to clear out all the side missions before progressing the story as these help make Talion stronger and grant him new abilities, once you unlock a few regions of the map in the game you will soon find yourself overwhelmed with choices as to how to spend your time. You unlock new areas on the map by finding forge towers, these can only be seen whilst in the wraith form of Celebrimbor (you change into wraith form by pressing L1 on the controller) once found you climb these and select to reforge your sword this then opens up the area and all the new missions and ancient items it contains.
You character upgrades come from earning both experience from fighting and collecting as collecting Mirian which serves as currency in the game. Abilities are upgraded by selecting different powers from a skill tree whilst upgrades to your sword, bow or dagger are purchased by using Mirian to unlock extra rune slots on the weapons, runes are then obtained by defeating Uruks ranked captain or higher and slotted into the weapons to gain further powers. One thing I found a bit disappointing is that you are stuck with the same weapons and armour for the whole game and there is no way to customise the look of your character, this might only be a disappointment for me though as I prefer games with tonnes of weapons and armour combinations available like in games such as Skyrim or Diablo 3.
Uruk guards around a campfire
The graphics, music and atmosphere in this game are really well done and are a sight to behold whether it be the weather effects and how when it rains all of the surfaces on your character or buildings become shiny and look drenched in water or the amazing and highly gory combat moves that can be performed in the game. Speaking of combat the system used in this game is simply amazing and one of the best I have ever had the pleasure to come to grips with. When you first start the game you will die a lot and feel vastly underpowered and overwhelmed by the moves available especially when ganged up by 5 or more Uruks with the unified goal of separating your head from your body, the fights come thick and fast but as you progress s you will find the button presses required to execute moves become more like second nature. The animations during fights are some of the smoothest and most fluid I have ever seen in a game and fights are a joy to partake in, you are never stuck into one action or move if you press the button to strike an opponent and realise that another enemy is about to hit you then you can quickly parry and the game will respond instantly by cancelling the strike you were about to unleash and carrying out the parry command.
The other innovative and interesting part of the combat system is the hierarchy system, if an Uruk opponent kills you he then has the chance to be promoted to a captain and next time you meet him he will remember your first encounter and taunt you aggressively, if you fail to kill the captain on your second encounter he will then level up even further and become a much tougher opponent during future encounters. The hierarchy of the Uruks is displayed on it's own screen and power battles between different Uruks take place frequently with the victorious Uruk gaining even more power and a possible promotion to become a veteran captain. You can gain intel and find out the various strengths and weaknesses of Captains by finding intel points on the map or by defeating lesser Uruks and interrogating them before you kill them, one particular Uruk captain was terrified of Caragor (a beast in the game kind of like a large wolf) and his reaction was hilarious when I came riding up to him whilst mounted on one of these beasts, he took off fleeing whilst screaming hysterically. It is touches like this that make you feel more involved in how the game world is shaped and makes you feel more immersed in the game.
Overall twenty story missions might not seem like a lot and you could most likely get through the whole game in 12 to 15 hours if you chose to only partake in the story missions but there is so much more on offer here from upgrading your character to collecting ancient artefacts that will hold your interest for a long time. The story missions and in fact the story of the whole game isn't really innovative or exciting and I found the whole hierarchy system to be of much more interest than the story itself and this was what kept me coming back to the game. It is never fun to get killed but when you have the chance to actively hunt the Uruk that just killed you and exact your revenge then this just adds another dimension of depth and replayability to the game itself. If you are a fan of action RPG games then I highly recommend to add this game to your collection, it doesn't have anywhere near the depth of customisation in games like Skyrim or the Dragon Age series but what it does deliver through stealth gameplay and the combat and hierarchy system will keep you interested for a long time.
This review is based on the PS4 version of the game that was kindly sent to us by Warner Bros Interactive Entertainment for review.
Ubisoft has released a video that shows off a behind the scenes look at the upcoming PVP additions to The Settlers Online.
Xbox has detailed the upcoming November Xbox One update and its a good one. For the first time, users will be able to apply their own backgrounds, but the best news about it is that people will get to choose some from the artwork that is linked to achievements.
To read up on all the features, not discussed in the video, jump over to Xbox Wire
Bandai Namco have announced that the upcoming release of Dragonball Xenoverse will also come in limited edition format that comes with a pretty amazing looking statue of Trunks.
Fans pre-ordering the game on either PlayStation 4, PlayStation 3, Xbox One and Xbox 360, will get several unique items for free! (These won’t be sold afterwards):
An amazing Shenron Black Metalcase
Super Saiyan 4 Vegeta as a Playable Character
2 exclusive Frieza Soldier’s Battle Suites to customize the players’ Avatars: Gold & Crystal versions!
But if you want the best, then you are going to want to order the Trunks Travel Edition
In either case, look forward to the game when it releases on February 13th next year on PlayStation 4, Xbox One, PC, PlayStation 3 and Xbox 360
Nintendo hosted a new Nintendo Direct this morning that went into a lot of detail regarding the upcoming Super Smash Bros for Wii U. What didn't they cover in this direct, well watch it for yourself to see.
Some of the highlights are below.
Eight-Player Mode: In a first for the series, a special mode lets eight players fight simultaneously in local multiplayer. This option appears only in the Wii U version, and lets players compete on special, larger stages to accommodate all the characters.
amiibo Figures: Once a player touches an amiibo figure to the NFC touchpoint on the Wii U GamePad, the character joins as a “Figure Player”. The amiibo figures can gain levels to become stronger as they gain experience through battling and are fed equipment by the player. Players can also have amiibo fight each other, and amiibo will bring you presents from the battles they fight in.
Online Multiplayer: This time it’s possible to team up locally with a friend to compete “With Anyone” online, amongst other options. In the future, players will be able to set up customised Tourneys and there will also be Official Tourneys. Voice Chat with Friends through the GamePad before and after battle, on the Fighter Selection and Results screens.
Custom Stage Creation: The touch screen of the Wii U GamePad makes it easier than ever for players to build their own stages and, after a future update, share them with friends and other players around the world.
The Wii U version of the game offers many new modes and different ways to play that keep players coming back for more, including
Smash Tour: A fighting party game that looks like a board game. Players use items, spin a wheel and advance around the map. Up to four players can compete at once as they navigate the board and gain fighters and power-ups they can use in a final battle.
Special Orders: In Master Orders, the more difficult the order from Master Hand you undertake, the higher your reward – but you only get to try once. In Crazy Orders, you pay to enter and battles get harder the longer you survive. Will you know when to stop and reap your rewards?
Special Smash Mode: Players can customise battles and play any way they like.
Coin Battles: Players compete to collect coins from other players.
Stamina Matches: Players fight until their hit points reach zero.
Classic Mode: One or two players fight through a series of battles and advance as long as they survive. Many random events can shake things up, and players can adjust the intensity settings. The more difficult the game, the greater the rewards.
All-Star Mode: Unlike in the Nintendo 3DS version, opponents appear in reverse chronological order, and two players can battle through this mode together.
Event Mode: One or two players take on set character and theme-based battles. Clearing stages helps players see the way forward.