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July 19, 2018

Discover what it takes to make a game with these Dev Diaries for Just Cause 4

Square Enix and Avalanche Studios have released a series of videos, that show the making of Just Cause 4. The videos cover things like the Grapple Hook, the Force of Nature, Redefining Rico and more, check them out below.

The game is coming to PC, PlayStation 4 and Xbox One on December 4.

A new trailer has been released for the Final Season of The Walking Dead

Telltale Games have released another trailer, ahead of the games release next month, but even before that the team will be doing a demo of the game live from Comic-Con.

In the final season, Clementine, is now a fierce and capable survivor, has reached the final chapter in her journey. After years on the road facing threats both living and dead, a secluded school might finally be her chance for a home. But protecting it will mean sacrifice. Clem must build a life and become a leader while still watching over AJ, an orphaned boy and the closest thing to family she has left. In this gripping, emotional final season, you will define your relationships, fight the undead, and determine how Clementine's story ends. 

July 18, 2018

Discover the all new Zombies mode in Call of Duty Black Ops 4

Activision have released a new trailer for Call of Duty Black Ops 4, this time detailing the story that players call look forward to in the Zombies campaign, lead by Scarlett Rhodes

Scarlett is out to solve her eccentric father’s mysterious disappearance. With the help of three loyal outcasts, she’ll fight waves of the undead and uncover a prized relic wielding an extraordinary power that threatens all of humanity.

Call of Duty: Black Ops 4 is set to deliver the biggest Day 1 Zombies offering ever with three full experiences at launch: IX, Voyage of Despair, and Blood of the Dead. With an exciting new adventure and a brand-new cast of characters, Call of Duty: Black Ops 4’s Zombies will feature the deep gameplay and Easter eggs that its fans have come to expect.

The game is coming to Xbox One, PC and PlayStation 4 on October 19th, with some special editions announced for pre-order, along with two beta's/

The seas turn dangerous in Sea of Thieves when Cursed Sails arrives this month

Rare and Xbox have announced that Sea of Thieves is going to become damned on July 31st, Skeleton crews will set sail for the first time.

This permanent new content will be introduced into the game through a special time-limited campaign, Cursed Sails. Offering players a range of unique rewards, this three-week campaign will see skeleton ships terrorise outposts and challenge pirates to do battle on the seas. A story-driven side quest will also allow players to investigate the source of the skeleton scourge. For a taste of what’s to come, watch our new trailer above.

But it aint just new evils to be on the lookout for, players will also get a new ship to crew, with The Brigantine ship designed for crews of 3. 

My Hero One's Justice adds a mission mode

Bandai Namco have released a new trailer for the upcoming My Hero One's Justice, inspired by the successful My Hero Academia manga and anime, showing off how players will complete missions in the game.

In Mission Mode, players will face a variety of different scenarios and challenging opponents, competing under special rules for each. As they fight through and complete these challenges, they’ll be rewarded with new accessories and Hero Coins.

Hero Coins are the free in-game currency of My Hero One's Justice. They can be used to customise characters in Online Mode, where players can form teams of heroes and villains and battle against the best players from around the world.

Also shown in the trailer are brand new screens from Story Mode, where fans can play through the anime story. Starting right after Izuku Midoriya begins training with Gran Torino, the story will feature some of the most exciting moments of the franchise, remaining faithful to the original plot. Players will also be able to experience both sides of the story with Hero and Villain modes.

The game is coming out on October 26th for Switch, PlayStation 4, PC and Xbox One.

Almost 20 wicked facts about Spyro

Activision have released a cool list of 19 facts you might not know about Spyro the Dragon, why 19, when 20 would have been better, no idea, but still they are interesting facts, so be sure to read them all.

1.) Spyro is twenty this year
Yup, you read that right. Feeling old yet? The original Spyro the Dragon videogame debuted on Sony PlayStation console in September 1998 for North America, October 1998 for Europe, November 1998 for Australia and April 1999 for Japan.

2.) His original name was Pete
Not that we have anything against the name Pete; it’s a good name. History is littered with great Petes. Nevertheless, you have got to admit that Spyro suits our charismatic hero much better.

3.) He was originally supposed to be green
During the development of the game, Spyro was originally going to be green, but the developers thought it was a bad idea because he would blend in with grass, so they eventually changed him to purple.

4.) Gnomes and orcs, or more specifically, gnorcs populate the game
Gnasty Gnorc, a gnorc (half gnome and half orc) serves as the antagonist in the original Spyro. After being described as an ugly, simple minded creature who poses no threat to the Dragon Kingdom, Gnasty Gnorc uses a magic spell to encase all dragons in crystal and sends out his hordes of gnorc soldiers. It’s then up to Spyro to free his fellow dragons.

5) Spyro’s glide is rocket science
Spyro had the unlimited ability to glide around the whole game map which was unprecedented at the time. To ensure Spyro had an authentic glide, the team hired a NASA rocket scientist who used his training in flight control to inspire the glide.

6) Level Inspiration
Each level in Spyro was given a theme as the production team wanted them to feel different from each other. But did you know they took their inspiration from the movies? The Beast Makers Hub was inspired by Apocalypse Now; Cliff Town was inspired by Star Wars and numerous others paid homage to the Indiana Jones series.

7.) Characters galore
Sparx isn’t the only character coming back to the Spyro™ Reignited Trilogy. Ripto’s Rage introduced new characters including Hunter, a cheetah; Elora, a faun; The Professor, a mole; Zoe, a fairy, Sheila the Kangaroo, Sgt. Byrd, Bentley the Yeti, and Agent 9. Thankfully, all Spyro’s friends will be back and, in some cases, playable come September.

8.) Collectibles
A large part of the original series revolves around item collection. When the player collects a certain number of items, they can move on to the next area. The most common of these are gems, which is often used not only for collecting, but also for buying skills, passageways, items, and more.

9.) Much-loved
As of 2007, the series altogether has sold over 20 million units worldwide, with almost 5 million of those sales being the first game in the series.

10.) Toys-to-life
Spyro lived on in toys-to-life form in 2011 thanks to Activision’s Skylanders Spyro's Adventure, the first instalment in the SkylandersTM series. Developers Toys For Bob loved the character so much that they based the entire first game in the Skylanders universe on Spyro. It serves as the introduction to the Spyro character in the Skylanders franchise as well as a cast of playable characters.

11.) Toys For Bob
Toys For Bob, the development team behind the original Skylanders Spyro's Adventure also happens to be the team recreating the Spyro™ Reignited Trilogy.

12.) Secret unveiling
As a throwback to the original Spyro unveil, Crash Bandicoot N. Sane Trilogy players in Europe, Australia and Latin America on PlayStation 4 can enter the iconic code (↑ ↑ ↓ ↓ ← → ← → square) into their controllers in the Crash Bandicoot 3: Warped title screen to watch the Spyro Reignited Trilogy trailer. The original game’s demo was released in the same fashion.

13.) Musical acclaim
Stewart Copeland’s score for the original game received critical acclaim. The music is primaril progressive rock-themed. The new collection also re-imagines Stewart Copeland’s original soundtrack from the first three games.

14.) Love interest
Cynder is the love interest of the titular character in the in the Legend of Spyro trilogy. Before she hatched, Gaul took Cynder's egg and chose her to be the dragon that would free the essence of the Dark Master, Malefor from his prison in Convesity. After Malefor was finally destroyed into the planet's heart, Spyro and Cynder began a relationship wheeling through the skies above the valley, alive and free of their chain.

15.) 100+ levels of platforming perfection
The original trilogy included just over 100 levels of platforming perfection on the PS1. With so many to choose from, some notable mentions have to go to Skelos Badlands and Fireworks Factory for their fantastic encapsulation of how a good platformer should play. Of course, the other 90-odd levels weren’t too bad either. Here’s to revisiting all the wonderful levels again and trying to get all the collectables and secrets without getting singed! Which was your favourite?

16.) Silky smooth Tom Kenny
Tom Kenny replaced the original voice actor for Spyro’s second and third outing in Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon. Thankfully for fans, he has returned as the voice of Spyro in the Spyro Reignited Trilogy.

17.) Inspiration
Stewart Copeland’s son Patrick used to play the original game with his father following Stewart’s work on the original soundtrack. Copeland said “when I was doing Spyro it was during the ‘Golden Age’ of my family life. It was a time where my boys were old enough, and my girls were just young enough where we could all sit around the TV and play games.” Patrick became such an avid gamer that he then went on to work for Insomniac Games, the very creators of the game that father and son had loved playing through together with Copeland noting that “Patrick…would take the controller and guide us through the levels. He was much better at the game than me by a long shot!” Fondly looking back, he mentioned “the graphics were impressive, the gameplay was engaging and the best part for me was that I got to do it all while listening to my own damn music!”

18.) Ahead of its time
At the time of the original’s release, most enemies in games were designed to perform single functions. However, in Spyro they were designed to specifically target the player, either to damage or taunt the player. This design was in response to Insomniac Games’ desire to create a 3D character that interacted with its world.

19.) Spyro was originally designed as an adult
Thankfully, Insomniac Games decided to change its mind and design the mischievous youth we’ve known and loved since the late nineties and cannot wait to adventure together with again soon!

Relive the glory days as Tempest 4000 is out

A little of a surprise, but Atari have today released a new game, Tempest 4000 and if the name sounds familiar, it is the next entry in the Tempest series, which began back in 1981.

Developed by Llamasoft and legendary game designer Jeff Minter, Tempest 4000 is a visually stunning, action-packed arcade shooter that remains faithful to the original, while adding exciting new features and gorgeous 4K graphics.

“It’s been more than three decades since the original Tempest released, but the wait is over — Tempest 4000 is finally here!” said Jeff Minter, Executive Producer of Tempest 4000 and founder of Llamasoft. “It’s been a joy to work on this all-new interpretation of the iconic arcade classic and I can’t wait for fans to get their hands-on Tempest 4000.”
“As one of the first video games to use 3D vector graphics, the original Tempest will always have a place in history as one of the most significant and popular arcade games of all time,” said Todd Shallbetter, Chief Operating Officer of Atari. “While we added new features and enhanced graphics for today’s platforms, Tempest 4000 still remains true to the original with the same fast-paced, perfectly balanced gameplay and unique visual style.”

The game is out now for PlayStation 4, Xbox One and PC.

Set sail for Adventure Time: Pirates of the Enchiridion this week

Bandai Namco and Outright Games have announced that Adventure Time: Pirates of Enchiridion will be setting sail on all platforms on July 20th.

The game starts with a flooded Land of Ooo, in which familiar kingdoms are cut off from each other by rising waters. In their newly constructed boat, named Jeff, Finn and Jake set sail to investigate what the junk went down.

During their adventures, Finn and Jake will recruit friends to join their crew, jump into swashbuckling fights, interrogate characters for clues, and traverse the new and dangerous sea to locations across Ooo.

N.E.R.O.: Nothing Ever Remains Obscure is coming to Switch

Italian developer Storm in a Teacup have announced N.E.R.O.: Nothing Ever Remains Obscure is coming to Nintendo Switch,  this October.

N.E.R.O. is a game that explores universal themes such as love, loss and family. Destructoid applauds N.E.R.O. as ‘a hallmark of excellence’, describing: ‘’it's undoubtedly a story of love and loss, grief and guilt, companionship and family, and coping when the world is so goddamn unfair. (...) You'll just know that you felt something, and that sensation alone is worth the journey.’’

In N.E.R.O., players assume the role of a little boy, wandering through a mysterious dreamlike world as the touching story of his family unravels. The game varies between exploring phosphorescent environments and solving interactive puzzles, which results in a fascinating journey.

Mugsters is out for all platforms

Team 17 has announced that Mugsters is out now for all platforms, Switch, PlayStation 4, Xbox One and PC. Players will experience a fast-paced action-packed puzzler where you must outsmart your enemies to complete tasks, rescue survivors and save the world.

In Mugsters you are faced with a series of sandbox levels, each with its own set of objectives and a mixture of vehicles, puzzles, traps, enemies and explosions! You are given all the tools needed to complete the level, but it is down to you to decide how to use them. Whether you prefer a tactical approach or like to make an explosive entrance, you are free to succeed (and fail) as you like.

Lost on Mars is out now for Far Cry 5

Ubisoft has announced that the second of the planned DLC for Far Cry 5 is out now for all platforms, included in the season pass or to buy on its own.

In Lost on Mars, players take on the role of famed pilot Nick Rye as he journeys to Mars, to help Herk out,  in an effort to restore power to ANNE, a futuristic AI representing humanity’s last line of defence. This adventure will also give players a new arsenal of alien weaponry, including:

·        Blaster of Disaster: A single-shot space gun made of trusty alien hardware.
·        Hellfire: Fires 15 bouncing laser balls, inflicting serious damage.
·        Morphinator: Harness the power of science to turn predators into prey – with an explosive twist.
·        Space Jets: Defy gravity and blast across Mars in an entirely new way to navigate extraterrestrial terrain.

In addition, all Far Cry 5 players can access new Mars-themed assets in Far Cry Arcade, available now. Map builders will be able to integrate these assets into their existing maps or create new sci-fi-themed maps.

No Man's Sky multiplayer trailer is here, see what is new

Hello Games and 505 Games have released a new trailer for No Man's Sky, showcasing the games multiplayer

Here is a list of changes included in the new update, that launches with Xbox One and comes to the other platforms on the same day.

New Multiplayer Mode:
  • Team up with a small group of friends to explore the universe together, or joined with random travellers online
  • Help friends stay alive, or prey on others to survive
  • Build shelter or complex colonies together to share with your team
  • Fight as a pirate or a wingman in epic space battles with friends and enemies 
  • Race exocraft across weird alien terrains, creating race tracks and trails to share online

Extensive Visual Overhaul:
  • Play in third or first person, both on-foot and in ship
  • Gaze on planetary rings and improved space visuals that make space more beautiful than ever
  • Explore dramatically improved planetary terrain generation, ground textures, water and clouds that bring the environment to life
  • Enjoy significantly more detail added to ships, NPCs and buildings

Unlimited Base Building:
  • Build bases anywhere on any planet, with hundreds of new base parts added to the game
  • Create bigger and better bases than ever before, with dramatically increased base building complexity and size limits
  • Architect and own multiple bases

Command Freighters:
  • Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter
  • Send your fleet out to into the universe or deploy them to help you as you explore a specific system
  • Build a truly custom capital ship with improved freighter base building
  • Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commision Station on your bridge
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