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John Wick Hex is coming to PlayStation 4 this May

Aftering seeing a release on PC last year, Good Shepherd Entertainment and Bithell Games have announced that John Wick Hex is finally coming to consoles, at least one of them, with the PlayStation 4 getting the game on May 5.

Mike Bithell, the games director and man behind the studio, took to the PlayStation Blog to discuss more about the game, including a nice wrap up on what the game is about, which you can read below.

Let’s talk about genre. John Wick Hex is a ‘timeline strategy’ game, meaning it’s a game where you take control of Wick’s second to second decision making, but crucially, it’s not turn based, it’s time based. Actions take a specific amount of time to perform, so as you play, you’ll need to time your performance around that of your enemies. It’s a dance, choreography. Fight choreography specifically. And it’s fight choreography informed by the action team behind the John Wick movies, so your action will follow the rules and challenge of what you’ve seen in the films. Indeed, in playtesting, we found that players who were fans of the movies actually play better, so re-watching the trilogy between now and our launch might be a good idea! Chad Stahelski was editing John Wick: Chapter 3 – Parabellum while giving me feedback on our mechanics, he’s a multitasker. A multitasker with lots of great opinions we’ve worked into our design throughout development.

Obviously the game looks and sounds great, but does it play well, the answer is yes, at least on PC. You can check out my review of it here, which we did last year.

The game is still expected to come to other consoles, but there is no word on that at this time, for now, enjoy these new PS4 screens and prepare to become the Baba Yaga.