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Neverwinter: Elemental Evil Coming Early 2015


Today, Perfect World Entertainment and Cryptic Studios announced Neverwinter: Elemental Evil – the newest module for the action MMORPG set in the Dungeons & Dragons Forgotten Realms universe from Wizards of the Coast.

With the largest update to-date, Neverwinter: Elemental Evil brings a new playable class – the Paladin – that increases the playable classes count to eight. Players looking to create Paladins will be able to choose a focus on healing or tanking builds. The new module will also increase the level cap from 60 to 70, which brings a new set of quests, feats and slottable class feature powers.

Neverwinter: Elemental Evil also continues the partnership with Wizards of the Coast as Cryptic Studios and Perfect World Entertainment maintain a one-to-one release cadence with the official D&D storylines. Neverwinter players will journey through new adventures as they fight the newest threat to Protector’s Enclave – the Cults of Elemental Evil – which are also present in the upcoming tabletop adventure release, Princes of the Apocalypse.

Cryptic studios will be integrating several anticipated features and content updates through future module releases in 2015. Within the calendar year, players will interact with iconic characters from Dungeons & Dragons lore and step foot into their own Strongholds – the Neverwinter version of guild housing. Cryptic will also be launching Neverwinter on Xbox One, the all-in-one games and entertainment system from Microsoft, planned in early 2015. More details on these game features and the Xbox One release will be shared at a later date.