Producer Brian Burleson explained how the game, known for its crazy speed works in VR.
The biggest new feature of Borderlands 2 VR is our take on bullet-time, called "BAMF Time" (or "BadAss Mega Fun Time" if you're not into the whole brevity thing). Activating BAMF Time will give you the speed and reflexes of a rabid skag, allowing you to dodge bullets, pull off 360 no-scope headshots, and even use your Action Skill to fight off hordes of bandits, bullymongs, and whatever else Pandora might throw at you.The game will also let you pilot and drive in first person as well, something new to the series. All the original characters are back, but there is more.
We added in BAMF Time upgrades to previous abilities, like Zer0’s “Death Mark,” which marks targets for additional damage but now also restores two seconds of BAMF Time per marked kill. And since Borderlands 2 VR is a single-player experience, we updated previous skills that relied on a co-op partner, such as Maya’s “Res” ability, which now is called “Empathy” – causing Phaselock to deplete half your current health, damaging enemies based on how much health you lost, and doubling healing during BAMF Time.No word on when the game will come to other VR systems, but hopefully we get dates soon. The game is available to pre-order on the PlayStation Store now.