BREAKING NEWS

October 17, 2018

Blast off as Starlink: Battle for Atlas is out now


Ubisoft has announced that players can take to the stars as Starlink: Battle for Atlas is out today for Switch, Xbox One and PlayStation 4.



This open-world space saga features modular toy technology that allows players to assemble and customize real-world physical starships, link the starships to their game controller, and launch into an epic adventure across the Atlas star system, either in single player or with a friend in two-player split-screen local co-op. Each modular component and pilot attached to the starship appears instantly in-game, allowing players to directly affect the course of their battle in a meaningful way.
“Starlink: Battle for Atlas is a project born from our team’s passion for space and adventure games – it’s a game we imagined playing as kids, and we are thrilled to share it with players of all ages today,” said Matthew Rose, Producer at Ubisoft Toronto. “We can’t wait to see how players will use their imaginations to combine wings, weapons and pilots to create the starship of their dreams to help them defeat the Forgotten Legion and save the Atlas star system.”

Those who get the game on Nintendo Switch will be able to play the game as Fox McCloud from the Star Fox series, while Xbox One and PlayStation 4 gamers would be able to purchase the Switch starter kit for the figures, they will not work with those versions of the game.

Players can start building their collection with the Starlink: Battle for Atlas Retail Starter Pack, which includes the game, one starship, one pilot, a variety of weapons, the Starlink controller mount, and a poster. The Nintendo Switch Starter Pack will also include the Arwing star ship as well as the Fox McCloud pilot. Players can expand their collection and experience with additional ships, weapons, and pilots available separately for purchase. 



In addition, Starlink: Battle for Atlas allows players to continue their adventure without their physical toys at any time, unlocking digital versions of each physical component when connected to the game – a great feature for those players wanting to play their game on the go on Nintendo Switch.  

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