Codemasters has released the second developer diary for F1 2018, ahead of its release next month, this time it is all about how they have added more depth to the career mode.
“We already had an extensive R&D system in last year’s game but wanted to expand this for F1 2018 based both on feedback from our community and where we want to take the Career experience too,” commented Lee Mather, Game Director, F1 2018. “We have made significant changes to the in-game pricing structure, added ERS upgrades, given each of the Formula 1 Teams their own unique R&D tree, and added a fog of war around the development.
“Probably the most significant addition is the introduction of rule changes, meaning that each season you don’t know where the other teams are going to be performance wise. It makes every year unique and drives you to want to do season after season.” Lee continued. “The player will be notified by their engineer that a rule change could be taking place at the end of the year and they can choose to use R&D points to preserve upgraded items to protect areas that have already been developed. Doing so could see the player starting the following season in a stronger position. However, the other teams will also have to contend with the rules changes, meaning you take to the grid in Melbourne not knowing which teams are the fastest.”